|
726 |
P1672F2 Checker for Array Shuffling
|
0 / 0 |
10 |
|
725 |
P1672G Cross Xor
|
0 / 0 |
10 |
|
724 |
P1672H Zigu Zagu
|
0 / 0 |
10 |
|
717 |
P1673F Anti-Theft Road Planning
|
0 / 0 |
9 |
|
716 |
P1674A Number Transformation
|
0 / 0 |
普及/提高- |
|
713 |
P1674D A-B-C Sort
|
0 / 0 |
普及+/提高 |
|
712 |
P1674E Breaking the Wall
|
0 / 0 |
NOI/NOI+/CTSC |
|
691 |
P1677C Tokitsukaze and Two Colorful Tapes
|
0 / 0 |
省选/NOI- |
|
665 |
P1682B AND Sorting
|
0 / 0 |
普及/提高- |
|
664 |
P1682C LIS or Reverse LIS?
|
0 / 0 |
普及+/提高 |
|
663 |
P1682D Circular Spanning Tree
|
0 / 0 |
NOI/NOI+/CTSC |
|
662 |
P1682E Unordered Swaps
|
0 / 0 |
10 |
|
660 |
P1684A Digit Minimization
|
0 / 0 |
普及/提高- |
|
659 |
P1684B Z mod X = C
|
0 / 0 |
普及/提高- |
|
658 |
P1684C Column Swapping
|
0 / 0 |
普及+/提高 |
|
657 |
P1684D Traps
|
0 / 0 |
提高+/省选- |
|
656 |
P1684E MEX vs DIFF
|
0 / 0 |
NOI/NOI+/CTSC |
|
654 |
P1684G Euclid Guess
|
0 / 0 |
10 |
|
653 |
P1684H Hard Cut
|
0 / 0 |
10 |
|
652 |
P1685A Circular Local MiniMax
|
0 / 0 |
普及/提高- |
|
650 |
P1685C Bring Balance
|
0 / 0 |
10 |
|
649 |
P1685D1 Permutation Weight (Easy Version)
|
0 / 0 |
10 |
|
648 |
P1685D2 Permutation Weight (Hard Version)
|
0 / 0 |
10 |
|
643 |
P1687B Railway System
|
0 / 0 |
提高+/省选- |
|
640 |
P1687E Become Big For Me
|
0 / 0 |
10 |
|
637 |
P1688B Patchouli's Magical Talisman
|
0 / 0 |
普及/提高- |
|
636 |
P1688C Manipulating History
|
0 / 0 |
提高+/省选- |
|
631 |
P1689E ANDfinity
|
0 / 0 |
9 |
|
630 |
P1690A Print a Pedestal (Codeforces logo?)
|
0 / 0 |
普及/提高- |
|
622 |
P1691B Shoe Shuffling
|
0 / 0 |
普及/提高- |
|
621 |
P1691C Sum of Substrings
|
0 / 0 |
普及+/提高 |
|
620 |
P1691D Max GEQ Sum
|
0 / 0 |
省选/NOI- |
|
602 |
P1694B Paranoid String
|
0 / 0 |
普及+/提高 |
|
598 |
P1695D1 Tree Queries (Easy Version)
|
0 / 0 |
8 |
|
597 |
P1695D2 Tree Queries (Hard Version)
|
0 / 0 |
8 |
|
596 |
P1695E Ambiguous Dominoes
|
0 / 0 |
10 |
|
593 |
P1696C Fishingprince Plays With Array
|
0 / 0 |
普及+/提高 |
|
592 |
P1696D Permutation Graph
|
0 / 0 |
省选/NOI- |
|
590 |
P1696F Tree Recovery
|
0 / 0 |
10 |
|
585 |
P1697C awoo's Favorite Problem
|
0 / 0 |
普及+/提高 |
|
584 |
P1697D Guess The String
|
0 / 0 |
省选/NOI- |
|
583 |
P1697E Coloring
|
0 / 0 |
9 |
|
582 |
P1697F Too Many Constraints
|
0 / 0 |
10 |
|
580 |
P1698B Rising Sand
|
0 / 0 |
普及/提高- |
|
578 |
P1698D Fixed Point Guessing
|
0 / 0 |
提高+/省选- |
|
576 |
P1698F Equal Reversal
|
0 / 0 |
10 |
|
574 |
P1699A The Third Three Number Problem
|
0 / 0 |
普及/提高- |
|
573 |
P1699B Almost Ternary Matrix
|
0 / 0 |
普及/提高- |
|
572 |
P1699C The Third Problem
|
0 / 0 |
提高+/省选- |
|
569 |
P1700A Optimal Path
|
0 / 0 |
普及/提高- |