|
926 |
P1635B Avoid Local Maximums
|
0 / 0 |
普及/提高- |
|
921 |
P1637A Sorting Parts
|
0 / 0 |
普及/提高- |
|
913 |
P1638A Reverse
|
0 / 0 |
普及/提高- |
|
890 |
P1642A Hard Way
|
0 / 0 |
普及/提高- |
|
888 |
P1644A Doors and Keys
|
0 / 0 |
普及/提高- |
|
887 |
P1644B Anti-Fibonacci Permutation
|
0 / 0 |
普及/提高- |
|
882 |
P1646A Square Counting
|
0 / 0 |
普及/提高- |
|
881 |
P1646B Quality vs Quantity
|
0 / 0 |
普及/提高- |
|
876 |
P1647A Madoka and Math Dad
|
0 / 0 |
普及/提高- |
|
864 |
P1649A Game
|
0 / 0 |
普及/提高- |
|
862 |
P1650A Deletions of Two Adjacent Letters
|
0 / 0 |
普及/提高- |
|
855 |
P1651A Playoff
|
0 / 0 |
普及/提高- |
|
854 |
P1651B Prove Him Wrong
|
0 / 0 |
普及/提高- |
|
849 |
P1654A Maximum Cake Tastiness
|
0 / 0 |
普及/提高- |
|
848 |
P1654B Prefix Removals
|
0 / 0 |
普及/提高- |
|
841 |
P1656A Good Pairs
|
0 / 0 |
普及/提高- |
|
832 |
P1657A Integer Moves
|
0 / 0 |
普及/提高- |
|
831 |
P1657B XY Sequence
|
0 / 0 |
普及/提高- |
|
826 |
P1658A Marin and Photoshoot
|
0 / 0 |
普及/提高- |
|
825 |
P1658B Marin and Anti-coprime Permutation
|
0 / 0 |
普及/提高- |
|
813 |
P1660A Vasya and Coins
|
0 / 0 |
普及/提高- |
|
812 |
P1660B Vlad and Candies
|
0 / 0 |
普及/提高- |
|
806 |
P1661A Array Balancing
|
0 / 0 |
普及/提高- |
|
777 |
P1665A GCD vs LCM
|
0 / 0 |
普及/提高- |
|
754 |
P1668A Direction Change
|
0 / 0 |
普及/提高- |
|
752 |
P1669A Division?
|
0 / 0 |
普及/提高- |
|
751 |
P1669B Triple
|
0 / 0 |
普及/提高- |
|
750 |
P1669C Odd/Even Increments
|
0 / 0 |
普及/提高- |
|
744 |
P1670A Prof
|
0 / 0 |
普及/提高- |
|
738 |
P1671A String Building
|
0 / 0 |
普及/提高- |
|
732 |
P1672A Log Chopping
|
0 / 0 |
普及/提高- |
|
731 |
P1672B I love AAAB
|
0 / 0 |
普及/提高- |
|
722 |
P1673A Subtle Substring Subtraction
|
0 / 0 |
普及/提高- |
|
716 |
P1674A Number Transformation
|
0 / 0 |
普及/提高- |
|
715 |
P1674B Dictionary
|
0 / 0 |
普及/提高- |
|
709 |
P1675A Food for Animals
|
0 / 0 |
普及/提高- |
|
702 |
P1676A Lucky?
|
0 / 0 |
普及/提高- |
|
701 |
P1676B Equal Candies
|
0 / 0 |
普及/提高- |
|
700 |
P1676C Most Similar Words
|
0 / 0 |
普及/提高- |
|
687 |
P1678A Tokitsukaze and All Zero Sequence
|
0 / 0 |
普及/提高- |
|
686 |
P1678B1 Tokitsukaze and Good 01-String (easy version)
|
0 / 0 |
普及/提高- |
|
678 |
P1680A Minimums and Maximums
|
0 / 0 |
普及/提高- |
|
677 |
P1680B Robots
|
0 / 0 |
普及/提高- |
|
672 |
P1681A Game with Cards
|
0 / 0 |
普及/提高- |
|
671 |
P1681B Card Trick
|
0 / 0 |
普及/提高- |
|
666 |
P1682A Palindromic Indices
|
0 / 0 |
普及/提高- |
|
660 |
P1684A Digit Minimization
|
0 / 0 |
普及/提高- |
|
659 |
P1684B Z mod X = C
|
0 / 0 |
普及/提高- |
|
646 |
P1686A Everything Everywhere All But One
|
0 / 0 |
普及/提高- |
|
645 |
P1686B Odd Subarrays
|
0 / 0 |
普及/提高- |